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1. Total Training Time now under Prereqs for all items - in Test Server Feedback [original thread]
Dr Mercy wrote: I bug reporting this (ID 119411) and it was immediately filtered as 'working as intended'. I know this isn't your fault, but it's still a little frustrating to bother reporting a bug (nice new tool btw) and be told that is this ...
- by CCP Kepler - at 2011.11.22 15:49:00
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2. Total Training Time now under Prereqs for all items - in Test Server Feedback [original thread]
Desmont McCallock wrote: Just to reply to Kepler. After the restart of the server training times synced (with a one sec offset). Edit: Spoke to soon. Issue still persists. A fix has been checked in. The change may not make it into the next Si...
- by CCP Kepler - at 2011.11.21 21:49:00
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3. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Dr Mercy wrote: Team Papercuts: did you know that if you have a skill partially trained this isn't taken into account in the show info prerequisites tab? For long skills this could make a misleading difference. Evemon can work this out, so shou...
- by CCP Kepler - at 2011.11.21 18:03:00
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4. Total Training Time now under Prereqs for all items - in Test Server Feedback [original thread]
Desmont McCallock wrote: The sad part is that the feature is buggy. Training times are off compared to time shown in skill queue. Edit: Added screenshot for confirmation. Also crossed checked with EVEMon. Thanks for the head's up. Looking ...
- by CCP Kepler - at 2011.11.21 15:05:00
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5. Total Training Time now under Prereqs for all items - in Test Server Feedback [original thread]
Dalloway Jones wrote: Hot. That is all I have to say about that. Thanks whoever at CCP was responsible for this! Team Papercuts strikes again. Glad you like it.
- by CCP Kepler - at 2011.11.20 20:17:00
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6. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Garo Hertee wrote: CCP Kepler wrote: CCP Conrad and CCP Soulblighter have identified and fixed this issue. 37 minutes to read a concern on the forum, pinpoint the problem, implement a fix and post a reply. I'm feeling faint! You guys are...
- by CCP Kepler - at 2011.11.19 14:43:00
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7. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
DJ Xaphod wrote: Now, I've played about on SiSi and noticed what might be a bit of a usability issue with the "jump" command. I misclicked and hit the wrong stargate by mistake and clicked jump, then realised what I'd done wrong but too late to...
- by CCP Kepler - at 2011.11.19 14:28:00
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8. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Mr Bigwinky wrote: Drones: I don't want my ECM drones coming back to me as i'm trying to warp off (though I should be alligned anyway) I want those drones jamming that motherf***** for as long as they possibly can! ~ just a thought. The feat...
- by CCP Kepler - at 2011.11.18 14:20:00
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9. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Bloodpetal wrote: There's sometimes a bug on sisi currently which obstructs you from picking up another players drones if they're still "connected" or think they are, have you QA-ed that this doesn't obstruct players from picking up other play...
- by CCP Kepler - at 2011.11.18 00:33:00
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10. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Daedalus Arcova wrote: CCP Kepler wrote: Bloodpetal wrote: There's sometimes a bug on sisi currently which obstructs you from picking up another players drones if they're still "connected" or think they are, have you QA-ed that this does...
- by CCP Kepler - at 2011.11.17 20:28:00
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11. Team Papercuts! (i love you) - in EVE General Discussion [original thread]
Karl Planck wrote: Seriously. I keep reading dev blogs thinking "can this get any better," then BAM! . The blog lists quite a few things the team has finished, but not all! Everything is up on SiSi now to discover. All of the features (exc...
- by CCP Kepler - at 2011.11.17 19:59:00
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12. Awesome touch CCP, kudos :D - in Test Server Feedback [original thread]
Another small feature Team Papercuts worked on. A blog with the work they got done earlier is here: http://www.eveonline.com/devblog.asp?a=blog&nbid=3108
- by CCP Kepler - at 2011.11.17 19:10:00
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13. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Bloodpetal wrote: There's sometimes a bug on sisi currently which obstructs you from picking up another players drones if they're still "connected" or think they are, have you QA-ed that this doesn't obstruct players from picking up other play...
- by CCP Kepler - at 2011.11.17 18:31:00
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14. Drones Automaticaly Return to Drone Bay on Disconnect! - in Test Server Feedback [original thread]
CCP Soulblighter wrote: Autonomous Monster wrote: What what what Can we have remote reconnection to drones as well now? Who knows what the next Sisi update will hold? You are such a tease.
- by CCP Kepler - at 2011.11.10 22:54:00
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15. please tell me its a fake - in EVE General Discussion [original thread]
Ingvar Angst wrote: OK, Team Papercuts... I apologize in advance for this, it may be too crazy to hope for.. but imagine this... You drag and drop the fitting and get your list as you've done, then you get a button/option to search the market ...
- by CCP Kepler - at 2011.11.10 18:31:00
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16. please tell me its a fake - in EVE General Discussion [original thread]
SilentSkills wrote: Who thought of this? Which team worked on it? Once you find them Kindly give them a medal, they have made everyone who ever owned more than a velator very, very ******* happy This particular feature is a CCP Anthelios c...
- by CCP Kepler - at 2011.11.09 21:28:00
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17. PyCon 2011 - in Events and Gatherings Archive [original thread]
PyCon is kicking off in Atlanta on Friday, and CCP will be there. We'll have a booth set up and will have Devs from the Reykjavik and Atlanta offices running around. Drop in and talk nerdy to us if you're in the area. See you there!
- by CCP Kepler - at 2011.03.10 02:41:00
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18. CCP Devs. Let's see your avatars! - in EVE General Discussion [original thread]
G'day, all. \o
- by CCP Kepler - at 2011.01.25 21:52:00
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19. World of Darkness - in EVE General Discussion [original thread]
Originally by: Cyan Whisper Does CCP/White-Wolf intend to release this as a Vampire: The Masquerade (Gothic-punk, dark comic graphic novel atmosphere) or a Vampire The Requiem The World of Darkness MMO will be based on Vampire: The Mas...
- by CCP Kepler - at 2010.09.26 00:48:00
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20. Question for CCP forum mods -- Do you play EVE? Like, REALLY play it? - in EVE General Discussion [original thread]
I've been playing since 2007-ish. Mostly pvp (and getting blown up....a lot), but I have been known to dabble in industry. I have a deep affection for mining, but I'm not sure why... It's calming...meditative almost. To answer someone else's qu...
- by CCP Kepler - at 2010.07.15 23:49:00
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